Define CAUSES OF BUILDING COLLAPSE
Collapse according to the Dictionary of Architecture and Construction refers to mechanical failure. Collapse is a state of complete failure, when the structure has literally given way and most members have caved-in, crumbled or buckled; the building can no longer stand as originally built. It can be seen therefore, that collapse is very extreme state of failure.
The causes Collapse according to the Dictionary of Architecture and Construction refers to mechanical failure. Collapse is a of building collapse can be categorized as:Thatcaused by the influence of man;That due to natural forces (force majeur).my emphasis is given to that caused by the influence of man either due to his negligence or incompetence.Professionals in the building industry summarized the major causes of building collapse to include the following: The attitude of the public, professional bodies and governments.The absence of soil test before constructionStructural designs and details are sometimes defectiveLack of proper planningAbsence of co-ordination between professional bodies and town planning authoritiesLack of adherence to specifications by contractors.Use of unqualified and unskilled personnelPoor or bad construction practicesUse of substandard building materials Inadequate enforcement of existing laws.
CAUSES OF BUILDING COLLAPSE are:
1.Deficient Structural Drawing
2.Absence Of Proper Supervision
3.Alteration Of Approved Drawings
4.Building Without Approved Building Drawings
5.Approval of Technically Deficient Drawings
6.Illegal Alteration To Existing Buildings
7.Absence Of Town Planning Inspection Or Monitoring Of Sites
8.Clients Penchant To Cut Corners
Stronger modern structure and materials to avoid building collapse
You can see an obvious difference in lighting, color and texture between the 3D virtual reality building and the plants around them it is because of this technique and it's inability to truly combine with the architectural scene.
Photographic landscaping on 3D faces was introduced a long time ago, back when computers were much less powerful than today's. They render faster and use less memory, and were the only way last decade to get half decent landscaping in an architectural rendering. Our architectural 3D models were born from an inspiration in design.
In the early 1990s CAD (Computer Aided Design) was growing popularity and as computers increased in speed we rapidly saw more and more portions of architectural drawing being done electronically. The process was more or less an electronic version of a drawing board. But we also noticed a new field in CAD emerge - 3D modelling. To this date many architects and designers still see 3D CAD and 3D models as too hard, but this perception is borne from ignorance and an ability to look beyond that day's work.
Today's computers still have some way to go to make 3D Rendering an effortless, fast process, but they are on their way. We are now able to link many computers together to create a "Render Farm" that splits the load of generating artwork into smaller pieces across many CPUs.